Attribute Calculator
Add your levels. If you were a water first, choose that. After putting in the levels and clicking ‘calculate’, enter what you plan on putting in for the different attributes. Click ‘calculate’ again, and the available balance is displayed (don’t forget to take into account the minimums that you are allowed) along with the HP and Mana amounts, based on if you are fully promoted for your current level.
| Level | Attributes | AAP | |||
| Reborn | |||||
| 2nd Reborn | |||||
| Strength | |||||
| Agility | |||||
| Vitality | |||||
| Spirit | |||||
| Available | |||||
| Tao | Trojan | Warrior | Archer | Ninja | |
| HP | |||||
| Mana | |||||
Attribute Calculations Explained:
ALL classes get:
- 3 hp per spirit
- 3 hp per agility
- 3 hp per strength
- 24 hp per vitality
- 5 mana per spirit
Trojans and Taos receive special modifiers based upon their promotion level.
Trojan modifier
The trojan modifier takes the hitpoints determined above and multiplies it by a percentage.
- with level 15 promo 5% hp bonus (multiplier is 1.05)
- with level 40 promo 8% hp bonus (multiplier is 1.08)
- with level 70 promo 10% hp bonus (multiplier is 1.1)
- with level 100 promo 12% hp bonus (multiplier is 1.12)
- with level 110 promo 15% hp bonus (multiplier is 1.15)
Tao modifier
The tao modifier takes the mana determined above and multiplies it by a modifier.
- with level 40 promo 200% mana bonus (multiplier is 3)
- with level 70 promo 300% mana bonus (multiplier is 4)
- with level 100 promo 400% mana bonus (multiplier is 5)
- with level 110 promo 500% mana bonus (multiplier is 6)
Attributes Explained:
Strength
Required for equipping weapons on melee classes
Increases the power of melee
Each point awards:
+1 Physical Attack
+3 Hit Points
Agility
Required for equipping certain gear on archers and ninjas.
Also involved in physical acccuracy for melee
Each point awards:
+1 Physcial Accuracy
+3 Hit Points
Agility does not increase your attack speed (attack speed is determined by frequency of right hand weapon *skills and spells have fixed frequency)
Vitality
The Vitality stat gives a character more HP
Each point in Vit gives:
+24 Hit Points
Trojans do not get more hp per point, but get a promotion related health bonus, read about it above.
Spirit
Gives characters magic points, and increases health.
Each mana point gives:
+3 Hit Points
+5 Magic Points
Taos do not get more hp per point, but get a promotion related mana bonus, read about it above.
Promotion Requirements:
| Reborn Taoist | Level | Strength | Agility | Vitality | Spirit | Need | Benefit |
| Base Taoist | 1 | 0 | 2 | 3 | 5 | Minimum Restat | |
| Taoist | 15 | 0 | 10 | 17 | 25 | n/a | n/a |
| Fire/Water Taoist | 40 | 0 | 25 | 22 | 80 | n/a | Mana per Spirit Bonus |
| Fire/Water Wizard | 70 | 0 | 45 | 32 | 140 | emerald | Mana per Spirit Bonus Reborn Damage Reduction 30% |
| Fire/Water Master | 100 | 0 | 60 | 42 | 205 | meteor | Mana per Spirit Bonus unique level 100 socket armor |
| Fire/Water Saint | 110 | 0 | 65 | 47 | 225 | moonbox | Mana per Spirit Bonus dragonball |
| Reborn Trojan | Level | Strength | Agility | Vitality | Spirit | Need | Benefit |
| Base Trojan | 1 | 5 | 2 | 3 | 0 | Minimum Restat | |
| Trojan | 15 | 28 | 10 | 14 | 0 | n/a | HP Bonus |
| Veteran Trojan | 40 | 60 | 25 | 25 | 0 | n/a | HP Bonus |
| Tiger Trojan | 70 | 110 | 42 | 45 | 0 | emerald | HP Bonus Reborn Damage Reduction 30% |
| Dragon Trojan | 100 | 155 | 60 | 92 | 0 | meteor | HP Bonus unique level 100 socket armor |
| Trojan Master | 110 | 170 | 65 | 100 | 0 | moonbox | HP Bonus dragonball |
| Reborn Warrior | Level | Strength | Agility | Vitality | Spirit | Need | Benefit |
| Base Warrior | 1 | 5 | 2 | 3 | 0 | Minimum Restat | |
| Warrior | 15 | 28 | 10 | 14 | 0 | n/a | n/a |
| Brass Warrior | 40 | 80 | 25 | 22 | 0 | n/a | n/a |
| Silver Warrior | 70 | 140 | 45 | 32 | 0 | emerald | Reborn Damage Reduction 30% |
| Gold Warrior | 100 | 205 | 60 | 42 | 0 | meteor | unique level 100 socket armor |
| Warrior Master | 110 | 225 | 65 | 47 | 0 | moonbox | dragonball |
| Reborn Archer | Level | Strength | Agility | Vitality | Spirit | Need | Benefit |
| Base Archer | 1 | 3 | 5 | 2 | 0 | Minimum Restat | |
| Archer | 15 | 12 | 35 | 5 | 0 | n/a | n/a |
| Eagle Archer | 40 | 25 | 90 | 12 | 0 | 5 euxenite ores | n/a |
| Tiger Archer | 70 | 45 | 150 | 22 | 0 | emerald | Reborn Damage Reduction 30% |
| Dragon Archer | 100 | 60 | 215 | 32 | 0 | meteor | unique level 97 socket armor |
| Archer Master | 110 | 68 | 235 | 34 | 0 | moonbox | dragonball |
| Reborn Ninja | Level | Strength | Agility | Vitality | Spirit | Need | Benefit |
| Base Ninja | 1 | 0 | 8 | 2 | 0 | Minimum Restat | |
| Ninja | 15 | 6 | 39 | 7 | 0 | n/a | n/a |
| Middle Ninja | 40 | 12 | 97 | 18 | 0 | n/a | n/a |
| Dark Ninja | 70 | 22 | 163 | 32 | 0 | emerald | Reborn Damage Reduction 30% |
| Mystic Ninja | 100 | 30 | 231 | 46 | 0 | meteor | unique level 100 socket armor |
| Ninja Master | 110 | 34 | 253 | 50 | 0 | moonbox | dragonball |
#1 by Hand on December 12, 2009 - 5:23 am
Thanks for bringing these back. Much appreciated :]
#2 by Thomas on December 21, 2009 - 2:14 pm
Mystic Ninja 100 30 231 46 0 meteor unique level 97 socket armor
it’s a lvl 100 armor
Thanks Anyways
#3 by Matt on December 21, 2009 - 3:55 pm
My bad, updated. Thanks
#4 by Hand on December 24, 2009 - 1:31 am
Was wondering if you could also pull out physical attack calculator of old too – that was a valuable favorite. :]
#5 by Thomas on May 7, 2010 - 10:44 am
At 110lvl promotion you don’t get DB anymore. You can fix it I think. Thanks TQ >_>